Version 0.2
Well, let's start with the fact that I'm an idiot. Yes, it so happened that after the last update, I planned to add a lot of new things to the game that I had no idea how to do. Let's just say, I decided to learn something new and implement the idea. But I didn't take into account that university would take up most of my time. In the end, I almost managed to do everything I had planned. I couldn't complete the fight system I came up with, but that's a matter of time. Because of this, some new events had to be postponed.
Changes: Update 0.2. Size of the update ~500-600 MB.
- I decided to tackle the problem of having to start the game from the beginning with each new patch. The essence of the problem is that I have to add new variables to places you have ALREADY played or NOT played. This breaks your saves. I tried to devise a system to bypass this issue. In the next update, I'll test its effectiveness. Let's hope it works.
- Added an alchemy menu with a "Pendulum" mini-game, which depends on many parameters, making the process difficult to implement. At the moment, you can only sell the resulting potions, but in the future, there will be a reason to consume them yourself.
- Added experience accumulation for in-game actions and a skill menu.
- Removed hints in the girls' profiles because they were not working correctly. I haven't figured out how to fix this yet.
- All amounts of gold have been divided by 100 for convenience.
- Increased the time for the "cooking" and "fishing" mini-games, but also increased the penalty for mistakes.
- Added several new locations.
- Progress in the main story.
- Progress in Sara's story.
- Progress in Pyrophina's story.
- Progress in Mini's story.
- Progress in Clara's story.
- Progress in Zoya's story.
- Progress in Lagune's story.
- There was something else, but I forgot.
Also, the game will now be updated more frequently, provided my save-breaking bypass system works. The plan is to update the game with less content but approximately every 3 weeks (if later, I will notify you). Future updates will be available earlier if you are a paid subscriber on my Patreon. The new update will include my plans + some content that wins the subscriber poll.
There are probably bugs. I BEG you to report them in the dedicated channel on my Discord server.
Thank you to everyone who waited.
Hugs to all.
Files
Get The Seam
The Seam
Status | In development |
Author | GoodbyeHappiness |
Genre | Visual Novel, Adventure |
Tags | 3D, Adult, Anime, Eroge, Erotic, harem, Sandbox, Singleplayer |
More posts
- Version 0.238 days ago
- Android version 0.21Aug 11, 2024
- Version 0.21Aug 08, 2024
- Version 0.1.4Feb 10, 2024
- Version 0.1.3Dec 04, 2023
- Where are the updates?Nov 13, 2023
- Version 0.1.2cOct 14, 2023
- Version 0.1.2bOct 05, 2023
- Version 0.12Sep 18, 2023
Comments
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Looks like save's from the last update don't work.
Yes, they won't work now. I wrote about the next update, where I check the functionality of my idea.
There is no Android version yet. Why? Because the APK file exceeds 2 GB. Compressing the media further would significantly reduce its quality, so I didn't do that. I haven't found a working solution for this problem yet, but once I do, I will release this version.
I know that indie devs managed to get out of this problem either by moving resources out of the APK (old workaround, but a bit annoying to install), or by allowing bigger APK (I don't remember if that became possible by an update of Ren'Py, Pygame, Python or Android itself, but I know there is way as proven by numerous games).